Archive for April, 2008

CHARGE!

April 16, 2008

After a little speed bump it is time to strap into the cockpit of our personal hurricane starfighter, make sure the g-suit and life support is functioning and punch that full thrust button.

Work is going great on the module despite having my boss give his notice at work last week.  Yikes!  That was out of the clear blue sky, let me tell you.  Over the course of the last week I’ve found more and more stuff rolling my way which means more time working and cleaning machines and the shop at work and less time for emails, checking the rocketship forums etc…

Does it mean less time for writing?  Heck no!  Are you kidding me?  I start to twitch if I can’t sit down and write something for Rocketship Empires for a few hours every day.  What it does mean is that when I get off work from the graveyard shift at 7:00 or 8:00 am that I wind up at the coffee shop writing -then- for a few hours before heading home to collapse.

Hopefully that will not have to happen for more than a few days or weeks as it does -definately- tire this poor writer guy out. 

I will do a crazy man happy dance this weekend if I can get my e-commerce shopping cart up and finished.  What a great thing to get off my plate.  I have a few other things I want done this weekend as well so I can just finish the book, play through the changes I made with my friends and see how it all shapes up…get it into editing and then out. 

Unfortunately with everything going on this month there has been minimal time for editing books one-three although I’ve had some freaking outstanding volunteer help from Gary and others.  I want to get the website basically finished this weekend so next month I can totally focus on getting those edits done on the first few books.  That will limit our output in May to the tramp freighter source book but that is ok. 

We’ll still be at six great books in four months and that is an awesome thing.

Yes…yes he’s a loon…mad totally mad…

Why do I say that?  Because as a break from writing Rocketship Empires when my brain just won’t write jetpacks and nazi bashing and dinosaur hunting any longer…I’ve been secretly working on my fantasy material.

Ok, ok.  Not much.  Very much on the side but still.  I find having the fantasy work to mix things up helps keep Rocketship fun and fresh.  The variety helps keep my A.D.D. self from getting burned out.  I had planned to just wait on doing anything fantasy until 2009 but with Gary Gygax passing and everything i thought I might dust off all my old 1st edition books and pick up some I’ve not had in a long, long time and work on writing one last 1st edition campaign setting.

This will be the 1st edition campaign setting to end all campaign settings…at least in my book.  It will include all the classic elements of alignment influences, all the classic races but in a more sword and sorcery style than anything I’ve written in years.  This will not be Skybourne.  That I’m holding off on until 2009.  This will just be a limited run.  One last salute to good old 1st edition as a tribute to Gary and everything fun that was and remains 1st ed.

It will be dark.  It will be more along the lines of something conanesque in style than lotr. 

No word on when I’ll put something out for it but probably I’ll put out a little mini booklet with maps and background and such for the world as OSRIC material in May.

Ed

Industry slow down

April 13, 2008

Everywhere sales are slow.  Not only in the RPG industry.  Everyone, everywhere is tightening their belts to get ready for a recession which will likely last through the end of this year and perhaps beyond.

It will be interesting to see how many publishers attend Gen Con this year versus last year.  Of course I have no personal experience to reflect upon but I can ask around and get feedback when I get there.  We are going to hold off on some of the more fancy aspects for our booth this year as I am guessing this may become a banner low attendance year for the convention.

From what I can tell Gen Con is a fairly expensive proposition for everyone from vendors to GM’s and players.  I’ve already heard from a few friends who attend religiously that they are not going to make it this year, specifically because of the expense involved.  Of course I’ve met lots of new people and a few of them confirmed that they will be going, which is encouraging. =D

I have my eye on two excellent RPG game systems to license Rocketship Empires rule books for and both of these I will have to table until later this year as the expense involved versus how the market is doing means that most of our meager profits would be eaten up by licensing fees.  Of course there are other systems out there that are open source and I will have to look at them closely.

I think for now we’ll just keep it all systemless.  That approach seems to hold true.  Unless we suddenly hear from someone with a solid offer that seems supportive rather than a means to gut our budget for art and other books.  Here’s hoping things begin to turn around closer to the end of the year, provided the economy does not continue to slide.

Ed

April – All the Leaves are Brown and the Sky is Gray…

April 11, 2008

I love that old song.  I reminds me of my life growing up in California.  Living in Kansas I occasionally enjoy a few hours of California dreamin, remembering the sights and sounds and experience growing up in and around the Berkeley campus in the 1980s.

Telegraph avenue was a completely different world back then.  Between 1980 and 1988 there remained a lingering influence from the Berkeley campus that existed in the 1970’s.  People’s Park was still a place where the hippy types gathered although that generation slowly gave way over to the homeless or those who were mentally ill, people with no place to go and no resources to help them change their situation.

We had a great comic book shop on telegraph avenue and Blondie’s pizza where you could buy just one massive slice of pizza for just a little more than a buck.  The comic book shop was enormous and doubled as a game store with a great selection.  If you were in the know you realized that Steve Perrin, the author of Runequest was the guy standing behind the counter for a while.

Back then i was dating a beautiful asian girl and upstairs from us lived two of the main people from Chaosium, which I only discovered on accident one afternoon when I bumped into Sam carrying an arm load of Cthulhu books up the stairs to his apartment.  Fencing was high on the list of fun things to do.  Game nights happened almost every weekend or at least every other weekend in those days. 

I remember the smell of the honeysuckle that grew everywhere around Berkeley and how great it smelled walking down the sidewalk in an evening in the fall when it was still very warm, hauling a backpack of game books over a shoulder on my way to a game.

What a long strange trip it has been.

April is turning out to be an exceptionally slow month for sales.  Not only for us but for everyone.  We have had all four books in the top 15 all month and we are seeing perhaps a seventy percent bottom out in sales across the board.  Seventy percent guys.  The only saving grace I suppose is that we really have almost no overhead at this point outside of what we are working on for up and coming books.  We can certainly turn that around by releasing a new book and generating a solid 100 – 150 sales in four weeks of that new book.

Even so.  This has got to be killing the guys with staff people to pay and large projects with many people working on them.  It is definately putting on the back burner plans to license some rule books from favorite game systems that ask for a flat $500.00 to $750.00 payment to license a book.  The way the game industry is going this month that additional fee will put a book in the red for months before they can even consider breaking even and will gobble up the majority of the actual profits you might hope to make off of a PDF book over the course of the year.  Even though that rate sounds low and reasonable since the licensing company does not have to invest any work on the book or any artwork or support and on top of that they stand to make between 30% and 50% or more of your net profits for the year…little guys like me need to rethink going down that road.

There are other ways to garner interest from other publishers and we are looking into those options.

2008 promises to be a very lean year for RPG publishing across the board.  The only way to overcome it is to put out a LOT of smaller projects, inexpensively to grab sufficient sales to keep your net profits up to something where the company has real operating capital and continues to grow.

Entering new e-stores will have a lot to do with that this year for us.  I am also considering the purchase of our own print equipment outside of the store where i work to drive down our print copy costs a whole lot more and allow us to print and sell both black and white and full color books very cheaply.

We had plans to branch out into a fantasy product / campaign setting as well in 2009 and we may go ahead and launch that a little earlier. 

Our goal was to get the company to a net profit each month of around $6,000.00 a month by the end of 2008.  We are headed in that direction but if we want to keep growing and gaining ground we are going to have to start operating even smarter, leaner and faster while improving on quality. 

That will present a challenge but it is one that I think we can overcome.  One thing we may well have to do is trim down the sheer volume of interior artwork in some of our books from what we had planned.  Or we may have to adjust our style to a more old school format with the same amount of art but less color and flash.  Readers may have to be content with a certain amount of my own personal artwork in there to flesh out a few corners of the books or more maps.

April may simply be in the dumps because of tax time with a double whammy of poor economy.  People have fewer and fewer dollars to spend on things like games.  I would imagine that this year even the booming MMORPG industry is going to see a migration of customers cancelling those monthly fee based subscription accounts simply because they can not afford to throw twenty bucks away x 12 months of the year.

We have the module coming in April and the 2nd starship feature book in May.  Hopefully with a region book right on the heels.  We may double up on the region books between May and June as they tend to sell pretty well and also require more maps and technical charts than expensive interior artwork. 

Once the new module is out look for a major bundle of all of our books.  Everything as far as all PDF books in a new GM’s starter bundle (all five books) for something like $25.00 bucks.  With the big update coming for the main rule book we may also do something revolutionary like reorganize everything we’ve done so far into one big / single book at the 6 month mark.  Probably make that the main entry level book into running rocketship empires.  Then do the yearly compilation books as we had planned.

We may decide to hold off on doing print versions of books until we’ve put out six months worth of pdf books and then just do one single compilation print run book combining everything from the last six months in one big volume.

Price point for that sort of large book would be pretty good as we would likely reformat to make the best possible use of space and the best possible method for organization.  So all ships would be together in a ship chapter.  All the maps and region information would be together in a region chapter…the module would have its own section….etc…

The goal, of course, would be to do all this while keeping the cost down and the production values up.  I am reasonably sure I could put everything to together in a soft bound B&W interior version for less than $40.00 and that includes shipping in North America.  If we managed to get our own color production machine we might be able to even do a color version for below $40.00.

 

Paypal, Online Ordering, Yourgamesnow, Alliance

April 3, 2008

Last week we put up our business account with paypal.  Lots of business paperwork is still in process.  Ultimately we will become an LLC this year to offer the potential of membership to those artists and writers who become core team members and contributors over the course of the next year or two.  Nothing like becoming a real share holder in a company that you are doing artwork or writing for.

 Paypal should get hooked into the website this weekend.  That means direct credit card ordering of hard copy game books, an expanded line of t-shirts, a GM’s screen, and if I can manage the time a file folder of free desktop artwork for fans to put up on their computers.

 With paypal up we will also get our yourgamesnow account and book sales rolling this week.

 The Next Two books…

 Work churns forward.  Artwork is coming in on both projects.  Significant amounts of the draft are being pushed forward.  No specific release date for either book yet other than the adventure book coming out this month…at some point.  Not next week.  It is going to be at the very minimum two more weeks, possibly a bit longer.  We may well have to push back the next ship feature book two weeks to a release in the first weeks of May.

Reviewing information on the Alliance.  Will follow up with them over the weekend.  Everyone who was waiting for a contact letter, follow up or contract should have it by now.  If you have not please shoot me a patient and friendly email reminder but I am pretty sure everyone has been contacted.

Sales

Sales are going just fine.  I hope to see another boost with the yourgamesnow market and the paypal portal going up on our main website.  I also hope to get at least two weeks running with the module (or as much as possible) this month to further boost our sales.  Maybe we can finally get some shirt sales going by expanding our line up and presenting the shirts in a more interesting fashion.

Ship deck plans

Waiting for a friendly company to get back to me on doing sets of deck plans for our starships.  Not exactly sure how quickly this will roll out.  It may very well be a good three or four months before they become available.  Still, it will be groovy to have at least one full set of deck plans for our first set of starships before the end of our first year.

Starship and Character Counters

Looking into a resource for producing starship counters for our ships, vehicle counters for RE 1936 hover cars and 1930’s vehicles and character counters for adventures.  It would be nice to have a few sets of these available as an inexpensive alternative to metal figures.

My own pulp figure collection…

I have a diabolical plot in mind for what I want to run at Gen Con.  I will get rolling painting figures, making models and working on tiles for it all.  Ultimately this will probably wind up as a demo game.  One pulled from The Madrid Run and one pulled from For King and Country.  Not sure how far I will get given how busy life is and how fast each month is flying past us.  I do want at least two boxes of miniatures to bring with, a collection of vehicles supplemented by counters, a set of deck plans for some ships and some other spiffy props.

Music

I am looking for a musician(s) interested in recording some tracks of music for use at our booths and in our game demonstrations.  Probably the best option is digitally recorded and produced music made to sound like the sort of motion picture soundtrack or 30’s era music we are interested in.