Module Writing – Done

May 1, 2008 by rocketshipempires

So I spent the entire last week with my nose stuffed in the Madrid Run module.  Writing, writing, writing and even doing a bit of play testing with some friends.  I like the result and the whole thing has been shipped off to the editors computer for scrubbing and editing over the next week to two weeks.

So now I am playing catch-up with emails and forum posts.  This weekend I hope to finally get the changes ready to go for the website up and “live”.  I would also like to get our books posted up on one of the new e-stores we now have access to.

So lots and lots to do.  June is coming up.  I think in June we will go ahead and bite the bullet..pushing our fiscal year to the six month mark instead of five.  We launched in February so technically we are only entering our fourth month of operation.  Has it only been four months?

We are closing in on 225 members on the website.  250 does not seem that unreachable.  In fact 300 by the end of the year seems more than achievable at this point where before it seemed like a dream within a dream.

I am excited to get the new book out and break ground on the next one.  The Other Woman / Tramp Freighter source book.  That will be a lot of fun both to finish writing and to have at the game table.

 

CHARGE!

April 16, 2008 by rocketshipempires

After a little speed bump it is time to strap into the cockpit of our personal hurricane starfighter, make sure the g-suit and life support is functioning and punch that full thrust button.

Work is going great on the module despite having my boss give his notice at work last week.  Yikes!  That was out of the clear blue sky, let me tell you.  Over the course of the last week I’ve found more and more stuff rolling my way which means more time working and cleaning machines and the shop at work and less time for emails, checking the rocketship forums etc…

Does it mean less time for writing?  Heck no!  Are you kidding me?  I start to twitch if I can’t sit down and write something for Rocketship Empires for a few hours every day.  What it does mean is that when I get off work from the graveyard shift at 7:00 or 8:00 am that I wind up at the coffee shop writing -then- for a few hours before heading home to collapse.

Hopefully that will not have to happen for more than a few days or weeks as it does -definately- tire this poor writer guy out. 

I will do a crazy man happy dance this weekend if I can get my e-commerce shopping cart up and finished.  What a great thing to get off my plate.  I have a few other things I want done this weekend as well so I can just finish the book, play through the changes I made with my friends and see how it all shapes up…get it into editing and then out. 

Unfortunately with everything going on this month there has been minimal time for editing books one-three although I’ve had some freaking outstanding volunteer help from Gary and others.  I want to get the website basically finished this weekend so next month I can totally focus on getting those edits done on the first few books.  That will limit our output in May to the tramp freighter source book but that is ok. 

We’ll still be at six great books in four months and that is an awesome thing.

Yes…yes he’s a loon…mad totally mad…

Why do I say that?  Because as a break from writing Rocketship Empires when my brain just won’t write jetpacks and nazi bashing and dinosaur hunting any longer…I’ve been secretly working on my fantasy material.

Ok, ok.  Not much.  Very much on the side but still.  I find having the fantasy work to mix things up helps keep Rocketship fun and fresh.  The variety helps keep my A.D.D. self from getting burned out.  I had planned to just wait on doing anything fantasy until 2009 but with Gary Gygax passing and everything i thought I might dust off all my old 1st edition books and pick up some I’ve not had in a long, long time and work on writing one last 1st edition campaign setting.

This will be the 1st edition campaign setting to end all campaign settings…at least in my book.  It will include all the classic elements of alignment influences, all the classic races but in a more sword and sorcery style than anything I’ve written in years.  This will not be Skybourne.  That I’m holding off on until 2009.  This will just be a limited run.  One last salute to good old 1st edition as a tribute to Gary and everything fun that was and remains 1st ed.

It will be dark.  It will be more along the lines of something conanesque in style than lotr. 

No word on when I’ll put something out for it but probably I’ll put out a little mini booklet with maps and background and such for the world as OSRIC material in May.

Ed

Industry slow down

April 13, 2008 by rocketshipempires

Everywhere sales are slow.  Not only in the RPG industry.  Everyone, everywhere is tightening their belts to get ready for a recession which will likely last through the end of this year and perhaps beyond.

It will be interesting to see how many publishers attend Gen Con this year versus last year.  Of course I have no personal experience to reflect upon but I can ask around and get feedback when I get there.  We are going to hold off on some of the more fancy aspects for our booth this year as I am guessing this may become a banner low attendance year for the convention.

From what I can tell Gen Con is a fairly expensive proposition for everyone from vendors to GM’s and players.  I’ve already heard from a few friends who attend religiously that they are not going to make it this year, specifically because of the expense involved.  Of course I’ve met lots of new people and a few of them confirmed that they will be going, which is encouraging. =D

I have my eye on two excellent RPG game systems to license Rocketship Empires rule books for and both of these I will have to table until later this year as the expense involved versus how the market is doing means that most of our meager profits would be eaten up by licensing fees.  Of course there are other systems out there that are open source and I will have to look at them closely.

I think for now we’ll just keep it all systemless.  That approach seems to hold true.  Unless we suddenly hear from someone with a solid offer that seems supportive rather than a means to gut our budget for art and other books.  Here’s hoping things begin to turn around closer to the end of the year, provided the economy does not continue to slide.

Ed

April – All the Leaves are Brown and the Sky is Gray…

April 11, 2008 by rocketshipempires

I love that old song.  I reminds me of my life growing up in California.  Living in Kansas I occasionally enjoy a few hours of California dreamin, remembering the sights and sounds and experience growing up in and around the Berkeley campus in the 1980s.

Telegraph avenue was a completely different world back then.  Between 1980 and 1988 there remained a lingering influence from the Berkeley campus that existed in the 1970’s.  People’s Park was still a place where the hippy types gathered although that generation slowly gave way over to the homeless or those who were mentally ill, people with no place to go and no resources to help them change their situation.

We had a great comic book shop on telegraph avenue and Blondie’s pizza where you could buy just one massive slice of pizza for just a little more than a buck.  The comic book shop was enormous and doubled as a game store with a great selection.  If you were in the know you realized that Steve Perrin, the author of Runequest was the guy standing behind the counter for a while.

Back then i was dating a beautiful asian girl and upstairs from us lived two of the main people from Chaosium, which I only discovered on accident one afternoon when I bumped into Sam carrying an arm load of Cthulhu books up the stairs to his apartment.  Fencing was high on the list of fun things to do.  Game nights happened almost every weekend or at least every other weekend in those days. 

I remember the smell of the honeysuckle that grew everywhere around Berkeley and how great it smelled walking down the sidewalk in an evening in the fall when it was still very warm, hauling a backpack of game books over a shoulder on my way to a game.

What a long strange trip it has been.

April is turning out to be an exceptionally slow month for sales.  Not only for us but for everyone.  We have had all four books in the top 15 all month and we are seeing perhaps a seventy percent bottom out in sales across the board.  Seventy percent guys.  The only saving grace I suppose is that we really have almost no overhead at this point outside of what we are working on for up and coming books.  We can certainly turn that around by releasing a new book and generating a solid 100 – 150 sales in four weeks of that new book.

Even so.  This has got to be killing the guys with staff people to pay and large projects with many people working on them.  It is definately putting on the back burner plans to license some rule books from favorite game systems that ask for a flat $500.00 to $750.00 payment to license a book.  The way the game industry is going this month that additional fee will put a book in the red for months before they can even consider breaking even and will gobble up the majority of the actual profits you might hope to make off of a PDF book over the course of the year.  Even though that rate sounds low and reasonable since the licensing company does not have to invest any work on the book or any artwork or support and on top of that they stand to make between 30% and 50% or more of your net profits for the year…little guys like me need to rethink going down that road.

There are other ways to garner interest from other publishers and we are looking into those options.

2008 promises to be a very lean year for RPG publishing across the board.  The only way to overcome it is to put out a LOT of smaller projects, inexpensively to grab sufficient sales to keep your net profits up to something where the company has real operating capital and continues to grow.

Entering new e-stores will have a lot to do with that this year for us.  I am also considering the purchase of our own print equipment outside of the store where i work to drive down our print copy costs a whole lot more and allow us to print and sell both black and white and full color books very cheaply.

We had plans to branch out into a fantasy product / campaign setting as well in 2009 and we may go ahead and launch that a little earlier. 

Our goal was to get the company to a net profit each month of around $6,000.00 a month by the end of 2008.  We are headed in that direction but if we want to keep growing and gaining ground we are going to have to start operating even smarter, leaner and faster while improving on quality. 

That will present a challenge but it is one that I think we can overcome.  One thing we may well have to do is trim down the sheer volume of interior artwork in some of our books from what we had planned.  Or we may have to adjust our style to a more old school format with the same amount of art but less color and flash.  Readers may have to be content with a certain amount of my own personal artwork in there to flesh out a few corners of the books or more maps.

April may simply be in the dumps because of tax time with a double whammy of poor economy.  People have fewer and fewer dollars to spend on things like games.  I would imagine that this year even the booming MMORPG industry is going to see a migration of customers cancelling those monthly fee based subscription accounts simply because they can not afford to throw twenty bucks away x 12 months of the year.

We have the module coming in April and the 2nd starship feature book in May.  Hopefully with a region book right on the heels.  We may double up on the region books between May and June as they tend to sell pretty well and also require more maps and technical charts than expensive interior artwork. 

Once the new module is out look for a major bundle of all of our books.  Everything as far as all PDF books in a new GM’s starter bundle (all five books) for something like $25.00 bucks.  With the big update coming for the main rule book we may also do something revolutionary like reorganize everything we’ve done so far into one big / single book at the 6 month mark.  Probably make that the main entry level book into running rocketship empires.  Then do the yearly compilation books as we had planned.

We may decide to hold off on doing print versions of books until we’ve put out six months worth of pdf books and then just do one single compilation print run book combining everything from the last six months in one big volume.

Price point for that sort of large book would be pretty good as we would likely reformat to make the best possible use of space and the best possible method for organization.  So all ships would be together in a ship chapter.  All the maps and region information would be together in a region chapter…the module would have its own section….etc…

The goal, of course, would be to do all this while keeping the cost down and the production values up.  I am reasonably sure I could put everything to together in a soft bound B&W interior version for less than $40.00 and that includes shipping in North America.  If we managed to get our own color production machine we might be able to even do a color version for below $40.00.

 

Paypal, Online Ordering, Yourgamesnow, Alliance

April 3, 2008 by rocketshipempires

Last week we put up our business account with paypal.  Lots of business paperwork is still in process.  Ultimately we will become an LLC this year to offer the potential of membership to those artists and writers who become core team members and contributors over the course of the next year or two.  Nothing like becoming a real share holder in a company that you are doing artwork or writing for.

 Paypal should get hooked into the website this weekend.  That means direct credit card ordering of hard copy game books, an expanded line of t-shirts, a GM’s screen, and if I can manage the time a file folder of free desktop artwork for fans to put up on their computers.

 With paypal up we will also get our yourgamesnow account and book sales rolling this week.

 The Next Two books…

 Work churns forward.  Artwork is coming in on both projects.  Significant amounts of the draft are being pushed forward.  No specific release date for either book yet other than the adventure book coming out this month…at some point.  Not next week.  It is going to be at the very minimum two more weeks, possibly a bit longer.  We may well have to push back the next ship feature book two weeks to a release in the first weeks of May.

Reviewing information on the Alliance.  Will follow up with them over the weekend.  Everyone who was waiting for a contact letter, follow up or contract should have it by now.  If you have not please shoot me a patient and friendly email reminder but I am pretty sure everyone has been contacted.

Sales

Sales are going just fine.  I hope to see another boost with the yourgamesnow market and the paypal portal going up on our main website.  I also hope to get at least two weeks running with the module (or as much as possible) this month to further boost our sales.  Maybe we can finally get some shirt sales going by expanding our line up and presenting the shirts in a more interesting fashion.

Ship deck plans

Waiting for a friendly company to get back to me on doing sets of deck plans for our starships.  Not exactly sure how quickly this will roll out.  It may very well be a good three or four months before they become available.  Still, it will be groovy to have at least one full set of deck plans for our first set of starships before the end of our first year.

Starship and Character Counters

Looking into a resource for producing starship counters for our ships, vehicle counters for RE 1936 hover cars and 1930’s vehicles and character counters for adventures.  It would be nice to have a few sets of these available as an inexpensive alternative to metal figures.

My own pulp figure collection…

I have a diabolical plot in mind for what I want to run at Gen Con.  I will get rolling painting figures, making models and working on tiles for it all.  Ultimately this will probably wind up as a demo game.  One pulled from The Madrid Run and one pulled from For King and Country.  Not sure how far I will get given how busy life is and how fast each month is flying past us.  I do want at least two boxes of miniatures to bring with, a collection of vehicles supplemented by counters, a set of deck plans for some ships and some other spiffy props.

Music

I am looking for a musician(s) interested in recording some tracks of music for use at our booths and in our game demonstrations.  Probably the best option is digitally recorded and produced music made to sound like the sort of motion picture soundtrack or 30’s era music we are interested in.

The latest skinny…

March 26, 2008 by rocketshipempires

Spent this week with two sick boys.  My wife mostly handled things during the heart of the daytime hours although crying boys with fevers got me out of bed several times to try my best to help out.  Last night I plowed through seven new pages of the adventure book and a few maps.  A great night!  Considering that a book like this is right around 80 pages that is very nearly 10% drafted out in a single night.

 Can we cook or what?  A few things have been put on temporary (2 day) hold while I sort out my kids and their flu bugs.  Sorry to the couple of people left hanging on emails and paperwork.  I will try and get that off to you either late tonight or tomorrow night.  Definately before the end of the week.

 We are plowing right along on artwork for the next two books.  The cover for the adventure book is well under way.  No it is not the currently posted one.  That is just a placeholder.  We have a MUCH cooler cover coming from Mike soon.  You guys will -love- it. 

 I found a decent free source RPG map program.  I am playing around with it for the adventure book.  It has a very old school feel and look to it.  I think I like it.  Not sure if anyone else will get a kick out of it though.

Buried an old and very rusty hatchet with someone.  The dispute goes way, way back.  It seems that we are both long past it.  It always stinks to have a falling out with someone you respect and consider a kindred spirit in many ways.  I think we both thought we were right but we both also could have handled the whole situation a lot better.  We were both a lot younger and a lot less wise.  It is important to me to somehow put to rest those sorts of things from life. 

 We are all, after all, blood brothers under the bright stars.  Every last one of us.

Fwaa…Gen Con

March 23, 2008 by rocketshipempires

Gen Con is expensive.  Crazy, crazy expensive.  Hopefully it will be crazy, crazy good exposure for us and we can make more than enough sales to pay ourselves back for going.

$1,600.00 just to get the basic, no frills booth. 

 Sixteen HUNDRED dollars people!  If we divide this cost up between three months of sales from our books it becomes semi-affordable.  Still.  That is a WHOLE lot of artwork and writing for game books being tossed into the booth.  Probably two entire books worth…no make that more like three.

Yes, there is a cheapy booth where you sign up for “maybe” getting one at a cut rate depending on if Gen Con decides to give it to you or not.  I am not a big fan of the “maybe” scenerio no matter how cheap it is.

 Returning vendors also get a deal.  Only $1300 for them.  With the price this high it makes me wonder just how many of the other small vendors and Indie people we will see at Gen Con.  Hopefully a bunch. 

 Ed

The other guys stuff…

March 19, 2008 by rocketshipempires

Very occasionally I will get a question about whether I have read this or that book or game book about something related to Rocketship Empires.  To be honest, outside of diving into a few very specific types of books, World War II and 1930’s era history books and such, I have not had any time over the last three or four years to indulge myself.

 Why?  Twins.  Imagine the upheaval having a single baby causes in your life.  No times that by two…except that they do not sleep at the same time for the first year.  So basically you, as a parent, always have at least one infant awake and ready to rumble almost twenty four hours a day and seven days a week.  I think the first year there were entire weeks when I could count my -total- hours of sleep during the week on two hands.  There are entire months that are nothing but a big empty space  as I no longer have any memory of them.

 Not to say having twins is bad.  I love it.  They are awesome.  Still.  Good friends ask my wife Val and I if we have seen this or that movie or read this or that book and all we can do is laugh.  Only in the last year have we really had a chance to start to get out occasionally to see a movie.  We used to go every other week.  Now we are lucky to go once or twice every six months.

 I used to be an avid reader of fiction of all sorts years ago.  I am starting to dive back into that, which is nice.  Still, I am just getting caught up on my old favorites I have missed these last years.  I am re-reading everything I can find by Phillip K Dick.  For an unrelated writing project I decided to read some of the Conan books.  The older stuff is good.  The later stuff, eh.  Too predictable for my taste.  I really think the sword and sorcery stuff has been done so many times it really takes a creative writer to come up with something fresh.  I can’t say I am very excited about writing a story about yet another brooding misunderstood barbarian.  Having to think about how I want to approach the subject from an entirely different frame of mind.

 I am not too concerned about what the other guy is doing out there.  His projects are his own business.  I make it a point not to compete with anyone else.  I only compete with myself and try to improve with each new book.  If another writer got jazzed about pulp stuff and wrote some books about it.  Cool!  It would be awesome to meet them.  We would probably get along great.  My buddy Mike has been into pulp forever.  I imagine it takes a certain quirky individual to love that stuff like we do.

Silver and Coppers

 Rocketship Empires 1936 is a silver medal seller now and so are all our other books, including the Ship compendium that just went out last weekend.  Pretty good stuff for a couple of rookies.  Not bad at all.  Still we have a long way to go.  No time to pat ourselves on the back until we emerge on the far side of Gen Con this year and take stock of how things went.

Gen Con will be a big milestone for us, as I expect it is for many Indee publishers.

…more to come. 

Modem Explosion

March 18, 2008 by rocketshipempires

Spending most of Monday and Tuesday catching up after my modem went down for the count.  Investing quite a bit of time this week into the newsletter (the free newsletter) which should be up in a few short days.  I have some great submission material from several of the outstanding (and incredibly experienced) GM’s who have picked up Rocketship to run.

So this first part of the week is devoted to catching up on emails, getting our business plan sorted and project plans a bit more under way.  I have a long list of -must do- items including getting back with our new art team members, organizing two writers on their projects, responding to those not chosen in this round of the art draft, getting the website updated again…gotta do that every time a new book releases…etc…etc…

So lots and lots to do this week.

The Next Book…

On the horizon are “The Madrid Run”, the first major adventure for Rocketship Empires 1936.  Working on this so it is not a line adventure.  More of an environment with several dungeon type areas and many smaller plots to run down.  Basically a location where directors can cut loose their players have let them have at it.  The Madrid Run sets the stage for a more complex / political intrigue adventure in For King and Country.  All three of the first adventure modules will hook into one another for directors who want to use them to further unfold their own campaigns.

At the end of module three the characters may very well have their own star system to base their adventures out of and be tied deeply into the politics unfolding in the setting.  At the end of the modules the characters are set up to be key movers and shakers in any unfolding drama in space leaving it up to the director to decide which direction to take things from there.  Future modules will present possible mini threads.  There will be a mini thread exploring the psi war.  A mini thread exploring the hegemony war..  etc…  The modules can either be used directly or as additional source material for a director keen to build their own adventures but wanting to spin things in their own direction.

 Beyond that we have the Starship Feature Book for Tramp Freighters rolling up towards the end of April.  So those two books are a priority.

 Editing

Finally we have a back log of editing to do.  I am organizing the effort this week to get all of our previous material scrubbed and looking perfect / reading perfect between now and some time early in April.  The goal is that by the end of April everything new we release reads well and has no major editing issues and everything we have already produced has been edited and improved.

As perfect as we can make it within three months of launch and then solid from there forward while maintaining our heavy duty pace of releasing cool books for the Rocketship Empires Universe.

I believe we are scheduled to put out somewhere between ten and twelve books for Rocketship Empires before Gen Con this year.  That should make for a pretty darn exciting Gen Con booth experience meeting current readers and directors and showing off our line to new people who have never seen any of it before.

Book Binding

 Got back the first full size soft cover book binds today and they look great!  The cost per bind is excellent and the quality is outstanding.  Good old American ingenuity and hard work is back at it again, trying to put out better books for lower cost.  I think we will revisit the price scheme and lower the price even further for the main book.  Probably only by a dollar or two but still…ultimately the cover price before shipping costs on the core books even with a nice soft cover binding job will run below twenty bucks a book.

less than twenty bucks for a 160+ page soft cover book guys!

We totally rock.

More on that between now and then end of the week as i get our paypal purchase carts set up and everything ready to rock and roll.

Ed

Starship Compendium No. 1

March 14, 2008 by rocketshipempires

This was a cool project to work on.  Not only did Mike and Chris deliver some astounding artwork for the book, I just got a huge kick out of working on it.

Probably the most fun (for me) was putting down on paper the “top secret” game master notes I had hidden up my sleeve regarding some bits and pieces of the Rocketship Empires universe…the things my own player group has never-ever seen.

Little details like…Hegemony jump drives traveling through the z-axis of probability space and being a multi-dimensional VAST empire.  This information is completely unknown to the Humans and is one reason why I heavily stress players only playing human characters.  The rubber science and sudo physics of the Rocketship Empire world brings home just how far advanced the Martians and their Empire is over the technology level they have shared with Mankind.   Details like the Hegemony Abyssal drive is shared…-the notion of Martians having long, long ago traced the “thread” connections between the gravity wells -not only between all of the star systems in this neck of the galaxy but hundreds of alternate galaxies as well.

 The rubber science also explains why so many habitable planets are available in the setting.  The reason being (of course) that the Hegemony has selected the most viable alternate world across multiple dimensions for building their standard trade lanes.  Humans are justly clueless monkey men when it comes to how absolutely far flung and into what alien alternate dimension they have gotten themselves by merrily following the routes spelled out for them by their Martian keepers.

Of course all this is going to grate heavily on the players (even in my game) and I can already hear the calls of “Viva La Revolution!” and the grumbling and lighting of torches as readers everywhere get ready to give the Martian’s their just rewards.

How this all ties into Psi abilities is fun as well.  It creates an amazing world where Psi = Space Travel only on a personal and very limited level.  Shifting into a very slightly alternate probability.  It also reveals just how massive the potential for use and abuse is for individuals able to wield the massive cosmic energy pushing all of creation forward through the geography of time and space.

 not to mention that the write ups for the ships were fun.

 Battleships…

 I made the decision to staff the Battleship example purposely very, very low in crew.  The Battleship I have in mind is almost an over size version of the Jules Verne Nautilus.  What I envisioned here is the possibility that a group of player characters and oh…maybe only twenty or thirty mercenaries could actually stage an assault against a Battleship and take control.  So bringing everything down suddenly takes a ship which would otherwise be far beyond the realm of player involvement into something the characters could actually meddle with…and meddling characters usually have a lot of fun.

Short Story

My first attempt at showing one of my story ideas.  Could it be better?  Well.  Probably. Like anything you can always rework it another ten times after the first ten.  After a certain point I feel its time to start putting the work out there, get feedback and learn to improve.  Having it sitting gathering dust in my desk is certainly doing no one any good.

Plus it really makes for nice campaign fodder.  It also definately fleshes out life on New Kansas which just happens to be a colony world a few hops removed from Spain..right on the main campaign map.

…more to come

Ed